I'm +1 on the realcap bandwagon, BUT there are certain limitations
It's easiest to say realcaps only when you have a GBBR and don't have a choice, or have a PTW and it shoots like a laser so you only NEED realcaps.
But with some stock aegs, the fact is you just can't hit the broadside of a barn from 100', so you'll expend more ammo to hit the same target that I would.
So then one would answer, well it's the player that makes the gun.
Not entirely true, although you do learn how to sneak up and reposition yourself better when you don't have a choice, but snipers don't learn how to hit targets at 2km with a .22
If the gun can't hit anything to begin with, you just won't learn how to be accurate.
That being said, you could have a laser rifle and still never learn to aim if you always have unlimited ammo.
My point is just to get you to understand WHY some people would be highly opposed to realcaps.
We don't have to make special exception for them, but we do have to understand that because their guns can't hit crap, they're going to be at a serious disadvantage.
So 4 things;
1) upgrade your gun, it'll make you a better player
2) go against the grain, use lowcaps instead of midcaps, it will make you a better player
3) if you do have a PTW, only load your mags to 50-70 rounds, your gun is good enough already without using midcaps lol
4) we can play whatever style we want, but understand that some people just like to shoot eachother with toy guns and aren't into milsim in the least
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