From what I see so far is that a REAL CAP ONLY rule should be applied in any milsim game. That is to me the real definition of a milsim game.
It's as simple a that no? We do run a lot of REAL CAP GAME in Qc and it rise up the games to higher ground!
From what I read in this thread the only major advantage of the GBBR is that you don't have to enforce a real cap rule as the magazines are already at the real capacity (hmm hmm exception to the WA that have 50, Then the milsim real cap rule isn't respected anyway :P)
After that, having an AEG, PTW, P* or GBBR doesn't change anything to the chances of being it by a 30+rps M4 with a drum mag lol
I'm more a GBBR guy to be honest... But the lack of reliability shown by the technology so far made me get back to an aeg. Though I do run a KJW M4 as they are known to be the most reliable GBBR'S on the market.
Also, as many said before... The gun is not the only thing that will make you a milsim player... The overall gameplay will determine the nature of an airsoft game (milsim or skirmish) and not the tool used to play that game.
*** EDIT *** I also would like to point out that the energy shown by GBBR's should be taken seriously. There's reason why a general 400fps max rule is used. The 400 fps should be thrown in the garbage if we can have a GBBR that shoot 400fps but can do as much ¨Damage¨as a 450+fps gun.
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SHM - JEEPEE
SpearHeadMerc.
Fier membre de la Légion!
Last edited by JEEPEE; June 12th, 2014 at 20:43..
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